December 2007 I presented a project which used Max/MSP to illustrate a Maya-object database of Brooklyn.
I presented a series of data visualizations based on noise algorithms, saw tooth waves and Voronoi tessellations. Several of these can be found on the video tab at brianmacmillan.com, although the true impact of the videos cannot be seen, because the bitrates and resolution of the pieces are higher than can currently be viewed (practically) on the internet.
I presented some of my cubist dance video experiments as well as some of my algorithmically generated videos.